Tuesday, March 31, 2009

Final Developed Model

THE FOLLOWING pictures are of the FINAL developed model.

*Note* - these pictures are almost identical to the previous blog "MODEL 1: Textures and Artworks embedded within the model" pictures. The only difference is that with this model, i included the terrain.
With all said and done, please refer to the pictures stated above for a more detailed look within the interior of the sections.


This above is a section i used to create this model. The influence of MOFFAT's "Harlequin" artwork of shapes (below - verb: COLLIDE) and GASCOIGNE's photograph of "Night Cries: A Rural Tragedy" movie scene (above - verb: SHIFT).

Materials used for the *below* section were "organic and sharp". Organic referring to the floor of the room (wooden) and sharp referring to the stairs (limestone).

Materials used for the *between* section were "prickly and hollow". Prickly referring to the stairs (rough concrete) and hollow referring to the walls (plaster).

Materials used for the *above* section were "shiny and reflective". Shiny referring to the walls (glass) and reflective referring to the stairs (steel)



VIDEO 3: WALKTHROUGH

VIDEO 3: WALKTHROUGH
Even though this is a very fast paced video, the intention was to take the viewer on a journey through the model. Beginning south of the model and making the way upstairs to the studio, where MOFFAT's artwork lays (verb: collide), then walking back down we reach the mezzanine level. From here the video gets really fast and hard to follow. The idea was for the journeyer to walk into the hole in the ground and walk along the sides of the sphere-stairs down to GASCOIGNE's studio where her artwork "Harlequin" lays (verb: collide). Along with the camera movements, i have embedded the video with different styles, as seen at the beginning. Traveling from a canvas style, to a painting to normal view.

VIDEO 2: SECTION

VIDEO 2: SECTIONS
This video goes into depth on the interior sections of the model. Here we see the model get dissected twice; once from the west and once from above-south. Notice the shadow change on every camera movement. This is done to show the effects the light may have on the stairs and the rooms within this scene. The tall terrain spike is there to show the effects of shadow in respect to the model.

VIDEO 1: POINT OF VIEW

VIDEO 1: POINT OF VIEW
In this video we are shown the entire model from different points of view; on ground, above ground and below ground. There are no significant techniques used in this video as it's main purpose is to introduce you to the scene.

Monday, March 30, 2009

YOUTUBE VIDEO: IMPOSSIBLE STAIRCASE

A bit like my stairs leading from the mezzanine level to the top level.

SEMI-FINAL MODEL


The following picture is what is what i think it should look at the end of the entire project.
The model intersected with the terrain.
Please disregard the colours on the model as they are only there to show the different sections of the model. They are not the true colours of the model.

Model 1 : Textures and Artworks Embedded within the model.

MODEL 1 : STAIR 2 : BELOW : COLLIDE : GASCOIGNE : TEXTURES
The two textures used above are "organic" (floor) and "sharp" (stairs). At first i decided to change the colour of the "organic" texture to add some relation. After doing so i found that it may not be such a good idea as i am trying to convey the texture appearance rather then enhancing it with colours. Within the room stands Gascoigne's Harlequin artwork to scale.


MODEL 1 : STAIR 1 : BETWEEN : COLLIDE and SHIFT : GASCOIGNE and MOFFAT : TEXTURES
The two textures used above are "hollow" (walls) and "prickly" (stairs).


MODEL 1 : STAIR 1 : ABOVE : SHIFT : MOFFAT : TEXTURES
The two textures used above are "reflective" (stairs/floor) and "shiny" (walls).
Within this picture is Moffat's photograph of the movie "Night Cries: A Rural Tragedy". As i thought the picture indicated a movie scene, i decided to frame it on a TV box. As there is no true dimensions of the picture (since TVs vary in different sizes) i decided to frame it in a scale that's mostly suited the picture.


MODEL 1 : ENTIRE MODEL - open section
This picture shows the model if it was to be cut by a section



MODEL 1 : ENTIRE MODEL - closed section
This picture shows the model as it is.



36 Textures







Model 1 Stair Sketches
















Model 2 Stair Sketches




Model 2 and its stairs (non-chosen model)

SECTION SKETCH MODEL 2

THE ENTIRE MODEL (MODEL 2 - NON-CHOSEN)



MODEL 2 : STAIR 1 : ABOVE : SPACE : GASCOIGNE : STEEL


MODEL 2 : STAIR 2 : BELOW : SHIFT : MOFFAT : TIMBER


Sunday, March 29, 2009

Monday, March 23, 2009

Model 1 and its stairs (chosen model)

SECTION SKETCH MODEL 1

THE FOLLOWING PICTURES ARE OF THE MODEL AS IS. NO SECTION CUTS. BELIEVE IT OR NOT, BUT I DIDNT KNOW THE SECTION TOOL EXISTED SO I CREATED THE MODEL SECTION FROM SCRATCH, HOPING I COULD MIRROR THE OTHER SIDE SOMEHOW WHILE I CREATED THE INTERIOR..... IDIOT

MODEL 1 : STAIR 1 : ABOVE : SHIFT : MOFFAT : CONCRETE


MODEL 1 : STAIR 2 : BELOW : COLLIDE : GASCOIGNE : GLASS


THE ENTIRE MODEL (MODEL 1 - CHOSEN)



Material and Production of Rosalie and Tracey

Rosalie Gascoigne: Rosaile has produced a piece of artwork titled "Harlequin". There are 29 shapes that are sliced to produce 2 triangles each. One dark and one light shape. These shapes are solid and are mounted on a 105 x 103 wooden craft board. Each of the individual shapes are made from solid timber and have been hand sewn. The entire artwork was precisely worked out so that each opposing triangle would fit together very well to produce a 4 sided shape. Artwork named after a comic character with diamond-patterned costume and mask.

Tracey Moffat: Tracey produces some very unique photographs that captures situation and motion within a situation. One significant photo was taken during a movie "Night Cries: A Rural Tragedy" which was set in 1989, a 17-minute 35 mm. film. The still picture focuses on a lady leaning over a small corrugated-iron shed in defeat. Roughly 2 metres away from her lays a wheelchair, and the picture is set in an arid, yet quite moist desert. The emotion captured here conveys a "tragedy" and through this photo Tracey shows that. The physical material of this image could have been digital, or a scanned image of an existing plastic photo.




Comment left on Kelvin Lau's Blog by dmitri:
http://arch1101kelvinlau2009.blogspot.com/2009/03/above-ground-space.html#comments

Monday, March 16, 2009

Above: SHIFT, Below: COLLIDE

Artist 2, Verb: SHIFT (above)
Artist 1, Verb: COLLIDE (below)



Sunday, March 8, 2009

Rosalie Gascoigne: Space, Collide, Asymmetric

Tracey Moffat: Defeated, Shift, Arid



Fiona Hall: Silhouette, Search, Shallow
The desert road can be interpreted in different ways to convey the image of "beauty", both functional and spiritual. What we understand of beauty often brings out the warm feeling of enjoyment and fulfilment. The idea of being there on this road brings out that. Whether you are walking, running or driving, you absorb this beauty that makes you want to keep going, no matter what, ups or downs, you just do it.
The Schroder House!
Designed by well-known architect/furniture designer Gerrit Rietveld, in Netherlands 1925. The second floor of the house was designed to function the purpose of greater living. Some walls within the second level were retractable, to make more space within the space.

Shown here is a 1:500 scale of a "Resort" i created for Design and Technology (MDP) in High school 2007.
The layout and the idea of the project was really good, but the model itself was a bit of a let down. The scale is very inaccurate, i used too much colour, and i didn't consider any elevation. Still, for something that i had no help or background knowledge of, i think i did a damn good job. (model measures about 1m x 1m)